
Brickbuilds
Proper brickbuilds and studbuilds, with considerate use of the original textures that shaped Roblox from the ground up, carved into one classic aesthetic.
Agora On The Mountaintops, Airlock Chamber

Loading the build
Stylized environment, flown live
The cove from the open water, built in two days.
A live 3D view of Pirate Cove, a stylized tropical cove with waterfalls, palm trees and huts around a turquoise lagoon. The camera flies in from the open sea, low across the lagoon toward the waterfalls, round the village on the north shore, then up over the cliffs to look back at the whole cove.

Proper brickbuilds and studbuilds, with considerate use of the original textures that shaped Roblox from the ground up, carved into one classic aesthetic.
Agora On The Mountaintops, Airlock Chamber

Soft, bevelled shapes and stylized environments, made for any simulator or open-world anime RPG.
Pirate Cove, Lush Caves, World's End Isles
5
years building in Roblox
6
maps on this page
2
crafts, brickbuilt and low-poly
Studbuilds in classic studded parts, and stylized environments where the lighting carries the style.

Stylized environment · Open world · 582 × 650 studs · 2 days · 2026
A stylized cove where the lighting brings the style out. It is the build you just flew over.
How I built Pirate CoveStudbuild · Open world · 7 days · 2026
One of my strongest studbuilds, carried by its background.
Studbuild · Interior · 1 day · 2026
An interior built to show lighting and composition together.
Stylized environment · 3 days · 2026
A cave lit by its own glowing flowers, opening out onto a waterfall and a turquoise pool.
Stylized environment · 3 days · 2026
Grassy cliff-top islands joined by waterfalls, with a lone cabin and sunlight falling between them.
Mid-poly practice · 3 days · 2026
Ruined pillars and small lanterns in the dark, with one soft beam of light falling from above.
Five steps, in this order, so you know what happens next at every point.
We agree what the map is for, its size, the deadline and the payment before any building starts.
You send a blockout of the layout and the pictures you have in mind. The build starts from these.
I build the map from your blockout, as a studbuild or a stylized environment.
Props, detail and lighting go in last, so the map reads the way you pictured it.
Once the payment we agreed on has been made, I hand over the finished map.
I've built in Roblox for five years: as an advanced brickbuilder for four of them, and as a stylized environment artist for the last two.